Last year, I was texting a friend of mine as I moved out of my apartment. Partially to ask for advice (she had moved around a lot in the years previous), but mostly to complain about how much of a pain it was and how much worse I had made it by leaving it all until the last minute. I was trying to find a way to return my keys to the office (it was a Sunday, everything was closed). The slot for rent payments seemed like my best bet, but I had just thrown out the remainder of my envelopes in my attempts to fit my life for the past year into a car. “Do you need an envelope?”
“It seems fitting but not strictly necessary.” I pause. “If I ever start a blog, remind me that should be the title.”
Fast forward to about a week or two ago, when I was reading this article (by the way, I’ll probably be linking to Angry’s site a decent amount. It’s solid advice that ultimately got me wanting to GM again). I realized that I wasn’t going to get any better with self-censorship and self-judgement if I just sat around wishing it weren’t an issue (obvious, I know, but I’m not always stellar at this). A good friend of mine asked me to GM for a group of his friends (insisting I had done well in the past, which I’m still not so sure about); I agreed, and realized I had to up my game and start putting the things I had read into practice.
Which brings me to the premise of this blog. I’ll be writing about my experiences in tabletop gaming, both as a player and a GM, and ideally strengthening my creativity to feed back into those. This is going to start out rough, but everyone’s gotta start out somewhere.